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April 9th: Our dedicated FurID gallery is now live. Thank you all for the submissions to our little April Fool's prank, we hope you had as much fun as we did!
April 7th: It's that time again e621! The 2025 staff drive will be opening later this week! Please get your resumes and forklift licenses ready and keep an eye on the news/forums. Hope to see some fresh meat for the salt mines.
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Corvo261
MemberWhat was that image on the last frame of the animation. Also I am confused about whether or not this is a simulation or the trainer is just in the pokeball for some reason.
HALOCE
MemberIt's too brainrot for you to understand, Corvo.
NotthatONEguy1234
Membersome kind of horror demon thing screaming. very disturbing.
Tabuu
MemberNot the Pompeii ash baby!
boix
MemberContinuity errors?? Erm... Immersion ruined??
Zero300x
MemberJust an AI prompt that turned into a meme for some tiktok clips but drawn over
Mairo
Janitor@kehveli, there's something really weird going on with your framerate.
Firstly, every 3rd frame is dublicated, which is causing that major stuttery hiccup with every large movement and panning shots. File is 30 FPS, so render was most likely 20 FPS, keep the framerate the same throughout your process to avoid problems.
Another one, especially in the beginning panning shots, for some reason the jump from first to second frame is much higher than the jump from second to third frame, so the movement is not consistant either.
This starts to sound that there's more problems somewhere, last time I saw this, the artist was using Davinci Resolve, they rendered at 30 FPS, imported it at 24 FPS, then exported at 30 FPS, so the importing at 24 FPS just randomly dropped bunch of frames at random intervals that made the video look really stuttery mess.
But there's lot of actual major issues with framerate that should be resolved.
asdf122
Memberlol it's just ash baby
MintyMofo
MemberIs there a meme tag for dust baby?
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